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Archive for the ‘UI Design’ Category

New phone concept with three flexible touchscreens

Dual-screen tablets look bulky, I like the idea of Asus Eee Pad Slider more. But this three-panel phone concept by Kristian Ulrich Larsen is cool, just watch the video below – this thing has a lot of uses!

See more photos at Yanko Design.

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BlackBerry PlayBook gestures

Good idea of touch-sensitive bezel, no space is wasted with on-screen buttons like in Honeycomb.

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Galaxy Tab Official Live Demo

Galaxy Tab official video.

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Android apps on the Samsung Galaxy Tab

An analyst today agreed that Android Market apps running on the Galaxy Tab’s 7-in. screen with Android 2.2, also known as Froyo, won’t look good. Since Froyo was intended to be used on smartphones with smaller 3-to-4-in. screens, images on a tablet running Froyo will appear stretched or out of focus, pixilated or with jagged edges, said analyst Rob Enderle of Enderle Group.

If images will appear out of focus, I would suggest this analyst to get a new pair of glasses. A basic knowledge of Android OS also won’t hurt.

The Galaxy Tab has a resolution of 1024 by 600 pixels, which is a little bigger than 800×480 of most modern smartphones. Not twice bigger, so there’s no need for higher resolution graphics. It will use the same (hdpi) UI graphics as in Nexus One, EVO or Galaxy S phones.

It’s important to understand that Android will not scale the entire screen image as on the iPad (this is also known as “pixel doubling”). The Android UI has a “fluid” design, like that on many web pages.

Just check out the image below:

Even if an app was not designed to support large screens, it won’t “look ugly”. It will be displayed in the middle of the screen surrounded with black borders. To fix this, developers should add the following string to the AndroidManifest.xml file:

supports-screens android:largeScreens=”true” android:anyDensity=”true” more…

Samsung will also provide has provided developers with custom AVD and skin as an SDK add-on. I don’t have it yet, but these screenshots below, taken from an emulator with a resolution of 1024×600, will give you an idea how Android apps will look like on the Galaxy Tab.

Tweet from the person who actually have the tablet:

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Velvet concept UI by TAT

On one hand we have companies that scale phone UIs to tablets. On the other hand we have companies offering the full blown desktop experience scaled down to tablet size. We believe that both of these approaches will result in crippled user experiences. For example, the tablet form factor is perfect for media consumption and this could be manifested in the UI. TAT recognizes tablets as a radically different type of device – personal and mobile yet powerful and creative. We are now on a quest to design fantastic UIs that are optimized for this device space.

mobileuserinterfaces.blogspot.com

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pCubee: 3D effect without glasses

What is Cubee?
Cubee is an interactive cubic fish tank VR display system that enables viewing from around all the screens. Its perspective-corrected rendering and real-time physics simulation establish an interaction metaphor of having real objects inside a physical box that a user can manupulate.

pCubee is a “personal” Cubee display that is light and compact enough to be held in one hand. We are building Cubees of different sizes for different applications.

www.cubee.ca

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Locus OS Interface

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Dear iPhone fans: Nexus One is better, get over it

Looks like every tech blog is comparing these phones, so I’ve made my own table:

Screen:

OLED screens have much better colors and viewing angles. Blacks are really deep because there is no backlight behind. Below is the picture comparing iPhone, Samsung i7500 and HTC G1 screens.


Read more…

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Mag+: a digital magazine concept

Concept of digital magazine by Bonnier Research & Development.

Follow the discussion in the Bonnier R&D Beta Lab:
bonnier.com/en/content/digital-magazines-bonnier-mag-prototype